I’ve just wrapped up my recent project, working as a writer for Story City– an interactive choose-your-own adventure story app.
Story City was started by the wonderful Emily Craven as a way of celebrating the cities we live and play in through digital locative storytelling. The stories you’ll find on the app are like old school Give Yourself Goosebumps/Choose Your Own Adventure branching narratives. However, instead of simply flipping to a numbered page to make your next move, you physically walk to various locations in metropolitan and suburban areas of Brisbane to unlock the next scene. We incorporated artworks, architecture, landmarks and landscapes into our stories to create an immersive and reader-driven story experience.
I chose to set my story, ‘The Curse of the Bramble Spirit’, in my home suburb of Sandgate. As Sandgate is a coastal suburb with a lot of rich history and heritage architecture, it felt only natural for me to write a ghost story, focusing on a mysterious ghost ship sailing around Bramble Bay.
This project was a huge challenge, but so rewarding. One of my writing weaknesses has always been structuring and planning, but you simply can’t write a branching narrative without a lot of forethought. So I learnt the value in sketching and re-sketching dozens of story maps. The other great thing about working on Story City was collaborating with other creatives. As well as two fellow writers, I also got to work with local artist Clare Neal and musician/sound designer Schae to make these stories multi-sensory.
If you’re looking for something fun to do, or a way to see Brisbane and its suburbs through different eyes, download the Story City app and start adventuring! All the stories are family-friendly, but they’re definitely not just for kids. And if you make it to Sandgate and catch sight of the Bramble Spirit, let me know how your journey goes!
(Art by Clare Neal)